Jan
25
Aipril
Recently Fable the company behind the critically acclaimed VR experiences Lost, Henry and Wolves in the walls starring Lucy pivoted to a 'virtual beings' company.
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Jan
14
Aipril
In this article i will discuss "the art of AI research" it was inspired by the great paper by Keneth O. Stanley
Paper (Published in: Leonardo Volume 51, Issue 2, p. 165-172, April 2018, MIT Press) : Art in the Sciences of the Artificial.
In this article i will first cover the very interesting ideas that are put forward by Keneth O. Stanley on this subject and in the second part of the paper i will add my own thoughts on the subject :). (But i cannot emphasize enough that my take on this was only possible because of the great ideas in the paper of Keneth O. Stanley)
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Jan
04
Aipri
Tasks in current real-world business applications cannot yet be solved by machines alone. Humans and machines working together possess the ability to accomplish complex
goals by combining human and artificial intelligence to collectively achieve superior results and continuously improve by learning from each other.
Recent research provides a perspective on this subject.
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Jan
02
Aipril
Every year since 2018 Aipril chooses the best AI Art of the year. So what is the best AI art and how hard can it be to choose?!, there are so many AI art pieces and advancement in image creation the last year. But it turned out to be not so easy as it seemed…
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